2011-04-24, 07:52 PM
Night Lords have way too many useless skills compared to Shadowers, too.
Spoiler
2nd Job: Bandit
- Dagger Mastery: Good
- Shadow Resistance: Good
- Dagger Booster: Good
- Haste: Good
- Steal: Good
- Savage Blow: Good
Currently: 6/6 Good Skills.
3rd Job: Chief Bandit
- Shield Mastery: Good
- Chakra: Good
- Assaulter: Good
- Pickpocket: Good
- Band of Thieves: Good
- Meso Guard: Good
- Meso Explosion: Good
- Dark Flare: Useless
- Flash Jump: Good
- Shadow Partner: Good
Currently: 15/16 Good Skills.
4th Job: Shadower
- Maple Warrior: Good
- Assassinate: Good
- Shadow Shifter: Good
- Taunt: Useless
- Meso Mastery: Good
- Ninja Ambush: Useless
- Venomous Stab: Good
- Smokescreen: Good
- Boomerang Step: Good
- Hero's Will: Useless
CurrentlY: 22/26 Good Skills
---
2nd Job: Assassin
- Claw Mastery: Good
- Critical Throw: Good
- Shadow Resistance: Good
- Claw Booster: Good
- Haste: Good
- Drain: Good
Currently: 6/6 Good skills.
3rd Job: Hermit
- Alchemist: Useless*
- Meso Up: Useless
- Shadow Partner: Good
- Shadow Web: Useless
- Shadow Meso: Useless
- Avenger: Good
- Flash Jump: Good
- Dark Flare: Useless
Currently: 9/14 Good Skills
*Alchemist is nowhere near as good as it used to be and almost to the point of being useless. The big boys use Ginger Ales or any other kind of percentage recovery potion, which Alchemist does NOT affect. This leaves Alchemist to only affect the duration of buff items such as say, Apples. But to a funded Hermit/NL who can afford to buff DPS, buying the said apples and having 50% more usage time means very little. Useless.
4th Job: Night Lord
- Shadow Shifter: Good
- Venomous Star: Good*
- Expert Star Throwing Handling: Good**
- Maple Warrior: Good
- Taunt: Useless
- Ninja Ambush: Useless
- Shadow Stars: Useless***
- Triple Throw: Good
- Ninja Storm: Useless
- Hero's Will: Useless
Currently: 14/24 Good Skills
*Venomous Star doesn't take into account the weapon attack from stars. This means that a Night Lord's venom will always be weaker than a Shadower's venom if they have the same exact range.
**The secondary passive ability of dealing 100% critical hit after a recharge only applies if Shadow Stars isn't active. Guess what? On average, a Night Lord will expend around 600 stars a minute using Triple Throw nonstop. Is it worth using 600 stars per minute for a tiny boost in damage that isn't even guaranteed? No.
***This skill is useless past level 5. Max everything else first unless you like training for 6 hours on 24 sets of stars.
- Dagger Mastery: Good
- Shadow Resistance: Good
- Dagger Booster: Good
- Haste: Good
- Steal: Good
- Savage Blow: Good
Currently: 6/6 Good Skills.
3rd Job: Chief Bandit
- Shield Mastery: Good
- Chakra: Good
- Assaulter: Good
- Pickpocket: Good
- Band of Thieves: Good
- Meso Guard: Good
- Meso Explosion: Good
- Dark Flare: Useless
- Flash Jump: Good
- Shadow Partner: Good
Currently: 15/16 Good Skills.
4th Job: Shadower
- Maple Warrior: Good
- Assassinate: Good
- Shadow Shifter: Good
- Taunt: Useless
- Meso Mastery: Good
- Ninja Ambush: Useless
- Venomous Stab: Good
- Smokescreen: Good
- Boomerang Step: Good
- Hero's Will: Useless
CurrentlY: 22/26 Good Skills
---
2nd Job: Assassin
- Claw Mastery: Good
- Critical Throw: Good
- Shadow Resistance: Good
- Claw Booster: Good
- Haste: Good
- Drain: Good
Currently: 6/6 Good skills.
3rd Job: Hermit
- Alchemist: Useless*
- Meso Up: Useless
- Shadow Partner: Good
- Shadow Web: Useless
- Shadow Meso: Useless
- Avenger: Good
- Flash Jump: Good
- Dark Flare: Useless
Currently: 9/14 Good Skills
*Alchemist is nowhere near as good as it used to be and almost to the point of being useless. The big boys use Ginger Ales or any other kind of percentage recovery potion, which Alchemist does NOT affect. This leaves Alchemist to only affect the duration of buff items such as say, Apples. But to a funded Hermit/NL who can afford to buff DPS, buying the said apples and having 50% more usage time means very little. Useless.
4th Job: Night Lord
- Shadow Shifter: Good
- Venomous Star: Good*
- Expert Star Throwing Handling: Good**
- Maple Warrior: Good
- Taunt: Useless
- Ninja Ambush: Useless
- Shadow Stars: Useless***
- Triple Throw: Good
- Ninja Storm: Useless
- Hero's Will: Useless
Currently: 14/24 Good Skills
*Venomous Star doesn't take into account the weapon attack from stars. This means that a Night Lord's venom will always be weaker than a Shadower's venom if they have the same exact range.
**The secondary passive ability of dealing 100% critical hit after a recharge only applies if Shadow Stars isn't active. Guess what? On average, a Night Lord will expend around 600 stars a minute using Triple Throw nonstop. Is it worth using 600 stars per minute for a tiny boost in damage that isn't even guaranteed? No.
***This skill is useless past level 5. Max everything else first unless you like training for 6 hours on 24 sets of stars.

