2011-04-21, 06:14 AM
Dusk Wrote:I'd rather see them fix the mechanics of cd skills so this pomegranate doesn't happen. If cast times and cooldowns can be accurate to hundredths of a second in other games I don't see why MapleStory's cooldowns have to be so bad.
BS and countless Pirate skills (also Rush) have client side cooldown that works accurately... it's just a matter of snipe using the cooldown meant for "once every 10 minutes" skills where +-5 seconds doesn't matter.
Though I'm not sure whether the new skill system supports a skill whose time changes every level... maybe that's what stops them. Crusher used to be different speeds at 1-15 and 16-30, now it's one speed for all levels.

