2011-04-19, 10:31 AM
Dusk Wrote:I'd rather see them fix the mechanics of cd skills so this pomegranate doesn't happen. If cast times and cooldowns can be accurate to hundredths of a second in other games I don't see why MapleStory's cooldowns have to be so bad.
I think the reason behind that is due to the fact they used to be client side, making it easier for hackers to abuse. Nexon goes to "fix" it and changed it server sided instead with checks every five seconds instead to reduce overloading the servers. It's stupid really.

