2011-04-19, 01:43 AM
i think the classes are pretty solid as they are (except dbs). here are a few changes i wouldn't mind
sins: remove taunt. get a new skill: bounty hunter. works like bullseye, a single mosnter is targeted, more damage is dealt to that monster, a LOT more money is dropped when it dies. has a cooldown.
bandits. should for real get a +10-20% droprate skill somewhere. buried in any skill. steal works.
shadowers should also get an advanced dagger mastery skill. like an extra 15-20% mastery and weapon attack sharpness. advanced darksight is also cool. 4th job skill: backstabber: deals more damage, crit rate to monsters when attacked from behind. -X% w.def, and increased damage to assaulter. can't work on HT i guess. maybe his tail, lol. lose ninja ambush or make it hella stronger. option to toggle venom on/off, and make it stronger.
sins: remove taunt. get a new skill: bounty hunter. works like bullseye, a single mosnter is targeted, more damage is dealt to that monster, a LOT more money is dropped when it dies. has a cooldown.
bandits. should for real get a +10-20% droprate skill somewhere. buried in any skill. steal works.
shadowers should also get an advanced dagger mastery skill. like an extra 15-20% mastery and weapon attack sharpness. advanced darksight is also cool. 4th job skill: backstabber: deals more damage, crit rate to monsters when attacked from behind. -X% w.def, and increased damage to assaulter. can't work on HT i guess. maybe his tail, lol. lose ninja ambush or make it hella stronger. option to toggle venom on/off, and make it stronger.

