2011-04-14, 04:55 AM
shagreen heart Wrote:avoid is 100% useless if you want to activate counterattack in 4th job between all your iframes.The current Buccaneer style is disjointed. Your skills have completely random ranges. Your AoE skills cast way faster than your single target skills. Your Energy chargeup builds up to a skill that only sees situational use for its quirky range. Super Transform is just plain weird. It has 90% uptime and the skills you gain from it have nothing to do with your other skills. You're talking about tiny patch ups that don't address larger playstyle issues. Which is understandable since you actually play a Buccaneer, enjoy the current playstyle, and just want some improvements to your class of course, but I'm looking at it from a design standpoint and it just plain doesn't make any sense.
most of the ideas on this thread plainly suck, and ruin the style of the bucc, trying to fix things that aren't broken, and beefing up things that are already good.
Counterattack is a stupid mechanic. "Make sure you get hit a couple times every 50 seconds." It needs to be changed.

