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What Pirate changes shall they be bringing to this arrrmazing class?
#68
ShiKage Wrote:I definitely have to agree to this. Though... I don't know how it is post-Chaos. Would my 700 avoid mean anything after Chaos? If not, yeah... we need a lot more avoid.

While I heard the chaos patch changed avoid and accuracy a bit, I think it was only for hitting monsters above level range. If it maintains the current player based avoid formula, then 700 avoid doesn't mean much. Currently at LHC, there's very very very little difference between 500 avoid and 2500 (as my DB friends said while comparing with a sair). Buccs probably need a "GUARD" skill that functions off of a set percentage rather than a boost to raw avoid.
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What Pirate changes shall they be bringing to this arrrmazing class? - by ShanghaiDizzy - 2011-04-12, 06:57 PM

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