2011-04-12, 12:57 PM
@seanny: That sounds like a really cool idea, but it won't work because of the damage cap. Normal attacks that take a fraction of a second allready hit damage cap, so charging a few seconds should be hitting many times the dmg cap.
Also why don't ultimates hit harder? Right now paladin's ultimate is 10 times better than mages.
I think DoT should be a mage's footprint, and fp especially. I/L should be more specialised into raw damage.
Ice/fire demon were a really good idea and it's fun to use them during training, but they're WAAAY to weak. If they up their (initial) damage to match CL and paralyse, they'll be a valueble bossing skill.
Also I thought of a fun 4th job skill for bishops: "Renounce faith"! Or "Father I have sinned". Iono something evil xD
Level 1: 100s damage +20%, all attacks become neutral.
Max level: 400s damage +50%, all attacks become neutral.
Also why don't ultimates hit harder? Right now paladin's ultimate is 10 times better than mages.
I think DoT should be a mage's footprint, and fp especially. I/L should be more specialised into raw damage.
Ice/fire demon were a really good idea and it's fun to use them during training, but they're WAAAY to weak. If they up their (initial) damage to match CL and paralyse, they'll be a valueble bossing skill.
Also I thought of a fun 4th job skill for bishops: "Renounce faith"! Or "Father I have sinned". Iono something evil xD
Level 1: 100s damage +20%, all attacks become neutral.
Max level: 400s damage +50%, all attacks become neutral.

