2011-04-09, 07:36 PM
How about this: Add a multiplier on mobattacks when less than max mobs are hit at once, like heal has (had?):
6 mobs - 100%
5 - 120%
4 - 140%
3 - 160%
2 - 180%
1 - 200%
Or less dramatic, only on 1 and 2 mobs. (like heal)
Mages: Kings of mobbing, and good 1v1 dmg!
6 mobs - 100%
5 - 120%
4 - 140%
3 - 160%
2 - 180%
1 - 200%
Or less dramatic, only on 1 and 2 mobs. (like heal)
Mages: Kings of mobbing, and good 1v1 dmg!

