2011-03-07, 05:36 PM
Thank you.
I didn't know about the 110% cap, that explains some discrepancies, but not all.
The rest, however, can only be explained by assuming a 60:40 split rather than 80:20.
Here is what testing I have done: Took 4 characters to Mr. Anchors (1450 base exp).
Characters were levels 182, 165, 107 and 100.
All tests with HS.
All tests have one char doing all the killing.
Going to ignore the yellow "party bonus" exp for this discussion, since it was always 5% x party_size x kill_exp, as described in the threads mentioned above.
Assuming an 80:20 split, the person doing the killing would always get 110% "white exp". Even if they were level 1 and had 5 level 200 leeches, so they get practically nothing off the "20" part, they'd still get 0.8 x 1.5 (HS) = 1.2, which is truncated to 1.1.
In a party of two, no matter who was doing the killing, they indeed got 1595 exp, which is 1.1 x 1450.
However, in a party of three, if the killer was one of the lower leveled chars, they got less.
On the other hand, the leeches got more experience than 0.2 x 1.5 x level_ratio. For example, when the level 107 was killing and level 100 leeching, the leech got about 420 exp, which is 0.29 of 1450. Should have got 0.2 x 1.5 x 0.48 = 0.145.
So, seems BB put us back on 60:40 footing. I guess that now that leech has been killed by the accuracy formula, there is no more need to penalize true party-training.
I didn't know about the 110% cap, that explains some discrepancies, but not all.
The rest, however, can only be explained by assuming a 60:40 split rather than 80:20.
Here is what testing I have done: Took 4 characters to Mr. Anchors (1450 base exp).
Characters were levels 182, 165, 107 and 100.
All tests with HS.
All tests have one char doing all the killing.
Going to ignore the yellow "party bonus" exp for this discussion, since it was always 5% x party_size x kill_exp, as described in the threads mentioned above.
Assuming an 80:20 split, the person doing the killing would always get 110% "white exp". Even if they were level 1 and had 5 level 200 leeches, so they get practically nothing off the "20" part, they'd still get 0.8 x 1.5 (HS) = 1.2, which is truncated to 1.1.
In a party of two, no matter who was doing the killing, they indeed got 1595 exp, which is 1.1 x 1450.
However, in a party of three, if the killer was one of the lower leveled chars, they got less.
On the other hand, the leeches got more experience than 0.2 x 1.5 x level_ratio. For example, when the level 107 was killing and level 100 leeching, the leech got about 420 exp, which is 0.29 of 1450. Should have got 0.2 x 1.5 x 0.48 = 0.145.
So, seems BB put us back on 60:40 footing. I guess that now that leech has been killed by the accuracy formula, there is no more need to penalize true party-training.

