2011-01-03, 01:34 AM
pretty hard to do that. They're doing pixel doubling to create that. In essence, each normal 1 pixel becomes a 2 x 2 block. That's why the character is 4x larger than normal.
They don't need to anti-alias anything because the pixels are already anti-aliased.
They don't need to anti-alias anything because the pixels are already anti-aliased.
