2010-12-17, 05:27 PM
If so, why would they ignore the principle that it's so much easier and cheaper to retain old customers as opposed to trying to gain new customers? That's like marketing 101, and its sad to see a game run so poorly. They wonder why they have to rush new content into GMS because we're unhappy with it? 90% of the new content either doesn't work correctly, or the new content ruins old content that we love. For example, Big Bang. First of all, there's many people that can't even enter the Cash Shop. Error 38: end of file stops them. Second of all, Big Bang trashed bossing completely on all summonable bosses. That leaves us with, what? ToT for anyone over lvl 140. The good of Big Bang is that its easier to lvl until 140, creating a new soft level cap which has been mentioned here in other threads. The bad is, the amount of glitches far outweighs any good that Big Bang could bring.
It just makes me wonder, does anyone have statistics on the size of Nexon America? How many programmers are actually employed by them?
It just makes me wonder, does anyone have statistics on the size of Nexon America? How many programmers are actually employed by them?

