2010-12-16, 11:57 AM
Also, I'd really like to see Mechanic's take a tank role instead of being a major damage dealer. Specifically, I'd like for them to be necessary as a tank in certain boss fights. Give them a skill that halves damage for the entire party for 30 seconds, making things like PB's genesis a little less deadly.
Make party diversity much more necessary for boss battles. More elemental weakness at the same time making regular attacks useless until a certain damage amount is reached. Give parties a reason to take mages instead of just waiting for the buff to fade like Zakum's.
Make party diversity much more necessary for boss battles. More elemental weakness at the same time making regular attacks useless until a certain damage amount is reached. Give parties a reason to take mages instead of just waiting for the buff to fade like Zakum's.

