The issue Stereo raises with Apples is irrelevant. Apples are broken and unrelated to basic class mechanics. That issue can be resolved by nerfing Apples and giving APQ some other reward. I'm all for 25 att / 120 m. att or something similar.
Afrobean, you realize that, if the attacks were made to take an extra second or two, that would have the same effect on damage as giving the spells a cooldown of 5 seconds? They would be unable to move after casting in the scheme you speak of, though.
On the subject of buffing Angel Ray, how about turning it into a mob skill of some sort? It'd have to be fully thought out, but I'm sure that if it was turned into a forward mob skill it would be much more practical for Bishops to use. I think Bishops should be able to kill monsters at a decent speed without Genesis, but at the same time they should be given incentive to party for more exp.
Afrobean, you realize that, if the attacks were made to take an extra second or two, that would have the same effect on damage as giving the spells a cooldown of 5 seconds? They would be unable to move after casting in the scheme you speak of, though.
On the subject of buffing Angel Ray, how about turning it into a mob skill of some sort? It'd have to be fully thought out, but I'm sure that if it was turned into a forward mob skill it would be much more practical for Bishops to use. I think Bishops should be able to kill monsters at a decent speed without Genesis, but at the same time they should be given incentive to party for more exp.

