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Post-BB Gunslinger/Outlaw/Corsair Builds
#39
Swq70 Wrote:Actually, it does matter. See, Grenade has the longest range of any of your skills (While jumping). In addition, it's damage stacks with Flamethrower's. And, to top it all off, it can be used in a battle ship.
That last one, use in battleship is important.
No it's not. In battleship why would you even be using grenade? Any damage you can do with grenade you can do quicker and more efficient with Cannon or Torp.


Because, of course, it can be charged and thrown while moving. It can also be released immediately before another attack.
So, therefore, it's free damage, no matter what job you happen to be in.

It's a waste of damage. Any damage you do with it could have been done with a different skill.

Also, seeing as it's the farthest-ranged skill, it can be used to, say, burn a cluster of oblivion monks so that they take damage. This could, situationally, result in the use of one less torpedo to kill them, ipso facto saving MP over time and proving beneficial in the long run.

Saving MP? Really?

To sum it up? Get grenade.
It doesn't matter.

Answers in bold.
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Post-BB Gunslinger/Outlaw/Corsair Builds - by GunisBack - 2010-12-10, 07:48 PM

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