Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Post-BB Gunslinger/Outlaw/Corsair Builds
#11
Grenade is still worthless. I don't see why you'd get it over Blank Shot. I'd still max Blank Shot, but there's pretty much no reason to ever use it for 2nd job training since there are hardly any monsters that shoot at you, and you can kill things quickly enough to not benefit significantly from stunning.

20 sec ult isn't actually that bad, especially one that can kill unlike Heaven's Hammer, if you can do enough damage with it.

1 Torpedo still does almost as much damage as maxed Cannon on 2 monsters, but you're right about it scaling poorly.

If I were building a new Corsair post-BB, I'd pretty much follow Blup's build:

1 Ship, 1 Boost, 1 Wrath, 1 Torpedo
Max Cannon (level 131)
1 RF, 1 Air Strike
Max Ship (level 136)
Max Counter Attack (level 139)
Max Bullseye (level 146)

And then:

Max Torpedo (level 156)
19 Maple Warrior (or 29 if possible)
Max Air Strike
Max Octo
Max Rapid Fire

Dump the rest into Hero's Will and whatever's left, if any, into Hypnotize.

I don't see the point in maxing Ship before Bullseye and Counter Attack.
Reply


Messages In This Thread
Post-BB Gunslinger/Outlaw/Corsair Builds - by Dusk - 2010-11-21, 02:04 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)