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Post-BB Gunslinger/Outlaw/Corsair Builds
#10
Dusk Wrote:Did they change how Gaviota works or something? The splash range is currently so small it almost never hits more than 1 mob at a time, and the targetting goes by which monster spawns first and its range is huge, so it rarely ever helps you take out a mob that you were actually going after. Gaviota is just a pineappleing terrible skill that isn't worth putting any points into except as a prerequisite for Air Strike, even with the damage improvement.?

Pretty sure Gaviota is crap. Even air strike is not worth a point because of the cooldown.



Quote:4th job range shouldn't change much from current builds, except you'd stick Counter Attack in somewhere and maybe max Torpedo before Cannon.
Again, considering LHC you would be attacking one, two, max three mobs at a time. You need to take their HP down as fast as possible, so single target attacks is what you need. Also, torpedo starts out 750% and ends up 900% - it scales like crap, so IMO one point is enough until single target skills are maxed. Honestly I'm not sure if i should put more than 15 points in it before I max MW.

Quote:Blank Shot is pretty much useless and I'd max Booster before it.
It's not useless all the time - there are certain places where it has it's uses (unfreezeable monsters). That's why I'm maxing it instead of invisible shot. But maybe grenade is better off maxing instead?



Dragonfalse Wrote:u mean rapid fire will be useless even before reorganization patch ?

Edit: and y ?

It's worth ONE points before it, and that's all it's getting from me.
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Post-BB Gunslinger/Outlaw/Corsair Builds - by Blup - 2010-11-21, 01:44 AM

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