2010-10-08, 08:58 PM
(This post was last modified: 2010-10-08, 09:10 PM by Jellyflower.)
Here's a quick comparison, and assumption:
DrK: [690% (sacrifice) + 40% of FA @ 150%] x 1.6 (berserk) x 35% chance of critical (135%~150%) + beholder's revenger 700% every 5 seconds (did not adjust for PDrate, negligible).
Dks usually don't have speed infusion, so let's take it as 720ms for sacrifice (fast 4).
[690% + 60%] x 1.6 x (0.35 x 1.425 + 0.65 x 1) * 60000/720 + 700% * 12 = 123,275%
Hero: [630% (BS) + 40% of FA @150%] x 2 (adv combo) x 1.6 (enrage) 5% chance of critical (120%~150%) x (1 - mob's PDrate x 60%)
Assuming fast 5 weapon for a hero, and let's use 40% mob PDrate for comparison
[630% + 60%] x 2 x 1.6 (0.05 x 1.35 + 0.95) x 0.76 x 60000/690 = 148,473.6% per min, adjusting for weapon multipier -> multiply by 1.2/1.49 = 119.576.06%.
So by dps alone, it looks like DrK wins using sacrifice. Not to mention SI and SE/thorns will give DrK an even further boost. But one-handed heroes have more weapon attack with a shield, which can account for 7~10% difference for end-game godly characters. But one thing to worry about for dks that would have around 50k range, you can easily hit damage cap with sacrifice (690% x 1.6 x 1.5 crit x 1.3 boss damage x 50k = 1,0764,000.) Heroes won't run into that sort of trouble for a while. I calculated I would hit 940k max with a single brave slash's hit with sharp eyes on my hero with apple before PDrate, so there's still a lot of room before reaching cap.
Sorry I left out mastery, so multiply Drk's by 0.95 and hero's by 0.85.
Drk: 117,111.25%
Hero: 101,639.72%
DrK: [690% (sacrifice) + 40% of FA @ 150%] x 1.6 (berserk) x 35% chance of critical (135%~150%) + beholder's revenger 700% every 5 seconds (did not adjust for PDrate, negligible).
Dks usually don't have speed infusion, so let's take it as 720ms for sacrifice (fast 4).
[690% + 60%] x 1.6 x (0.35 x 1.425 + 0.65 x 1) * 60000/720 + 700% * 12 = 123,275%
Hero: [630% (BS) + 40% of FA @150%] x 2 (adv combo) x 1.6 (enrage) 5% chance of critical (120%~150%) x (1 - mob's PDrate x 60%)
Assuming fast 5 weapon for a hero, and let's use 40% mob PDrate for comparison
[630% + 60%] x 2 x 1.6 (0.05 x 1.35 + 0.95) x 0.76 x 60000/690 = 148,473.6% per min, adjusting for weapon multipier -> multiply by 1.2/1.49 = 119.576.06%.
So by dps alone, it looks like DrK wins using sacrifice. Not to mention SI and SE/thorns will give DrK an even further boost. But one-handed heroes have more weapon attack with a shield, which can account for 7~10% difference for end-game godly characters. But one thing to worry about for dks that would have around 50k range, you can easily hit damage cap with sacrifice (690% x 1.6 x 1.5 crit x 1.3 boss damage x 50k = 1,0764,000.) Heroes won't run into that sort of trouble for a while. I calculated I would hit 940k max with a single brave slash's hit with sharp eyes on my hero with apple before PDrate, so there's still a lot of room before reaching cap.
Sorry I left out mastery, so multiply Drk's by 0.95 and hero's by 0.85.
Drk: 117,111.25%
Hero: 101,639.72%

