2010-09-06, 03:12 PM
Well, you didn't get what i mean with the PB thing. I mean that you should use the TWMS PB, since it's bigger than your PB, and the shading of Chaos PB is kinda odd since it looks like you resized it and made a stroke with the black pencil, you have that impression because of the pixels.
I mean, all monsters have traces made with one square (pixel), but your chaos PB has two squares together in some spots, like the belly. Resizing usually does that. Also, make his hands a bit more round. The left one looks kinda plain, and the right one looks kinda squareish.
![[Image: die10.png]](http://img40.imageshack.us/img40/6431/die10.png)
You should this one, since it's a real monster, the shading is exactly like MS ones. Also, regarding shading, it's the only problem i see with those sprites. The idea of it is awesome.
But you're variating too much with shading. Like Robeira, you can notice she has a lot of green tones, while Tylus only have 3. But don't worry, really. You'll get used with MS shading style in a few. Just keep doing it.
Regardless, amazing work!
I mean, all monsters have traces made with one square (pixel), but your chaos PB has two squares together in some spots, like the belly. Resizing usually does that. Also, make his hands a bit more round. The left one looks kinda plain, and the right one looks kinda squareish.
![[Image: die10.png]](http://img40.imageshack.us/img40/6431/die10.png)
You should this one, since it's a real monster, the shading is exactly like MS ones. Also, regarding shading, it's the only problem i see with those sprites. The idea of it is awesome.
But you're variating too much with shading. Like Robeira, you can notice she has a lot of green tones, while Tylus only have 3. But don't worry, really. You'll get used with MS shading style in a few. Just keep doing it.
Regardless, amazing work!

