2010-08-09, 06:04 PM
JoeTang Wrote:Leave Sacrifice at 11 as the only difference is the amount of HP used, not damage. Crusaders should leave MP Recovery down and Knights should have Shield Mastery lower.
It's a while until a Dark Knight gets enough Hex to get rid of Dragon's Blood I guess.
Taking points out of Sac seems short-sighted, sure it's only hp but I can see it being something you regret later on down the road.
DB is the oonly viable area -- sacrifices a bit of attack for a little while but I'd rather have useful skills over a few extra attack any day of the week (assuming crash becomes useful).
Actually, what changes were made to ER? If none that might be the place to do it if you can't let go of DB.

