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Regarding critical damage with the revamp
Otaia Wrote:Version as in the difference between .326 and .327. The change happened only in .327. You can't tell what version it is by the UI.



Magicians don't have %s listed for their skills right now, so all their skills are basically doing 100%. Once their skills get changed to %s instead of base attacks, there shouldn't be any difference between magic and physical in terms of how crits work.

Well, now that I think, I was out for week, maybe missed it before. But I recall that with the new UI, it was still additive at some point.

EDIT: Oh woops... Double posted here, my bad D:
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Regarding critical damage with the revamp - by Alloy - 2010-07-18, 08:03 PM

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