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MapleStory 2.0: What else should be changed?
#60
Make medals become titles which you can choose anytime once you've earned them, with attached bonuses so they don't clog up spaces.

More bosses, raids for various level ranged with level caps. Once chaos versions come out, regular zakum can be dropped down to level 50 with level 110 as the cap. And all bosses should drop chaos/white scrolls at a decent rate to make them worthwhile to farm on. Hunting monsters drastically lower levelled than you should give you experience penalty, up to -100% for say 40 levels apart or higher.

Battle stances - full attack +10% damage -30% defense (or take 30% more damage), normal, defensive +10% defense -30% damage (would help in surviving in certain parts of the game)

Elemental weapons for all classes with lower attack base, or at least the available enchantments to add to weapons. More bosses with balanced elemental attributes, everything is like fire or holy weak in the entire game, need more variety.

Give axes and blunt weapons distinct effects, axe can bleed with DoT damage or just chance to inflict more critical damage, blunt can stun (even though ACB does it auto) or bone shatter/armor crush effect that lowers monster's defense or to bypass armor (armor piercing to certain degree). Swords get nothing, their weapon speed makes up for it. I never understood the purpose having wands and staves for the same class. Should really allow mages to use staves only and clerics wands. Evans should use armlets or books in the first place and none of the two.

Skillbooks starting third jobs, creating a bigger market.

Offline mail/message system. Duey has that PD storage or whatever but it was never made to work. The only way to leave messages now are probably with hired merchants, which brings me to the next point. Track system for hired merchant shops please. An NPC at the entrance with a list of hired merchants' names where everyone can browse through, maybe even with the first 3 items in shop shown upon entry highlight. This could be an extra cs feature like the remote control.

Invite to expedition button on buddy list, please. And an extra confirmation box when you click LEAVE only, not kick or at least move those two buttons further apart. Get rid of the 'You have invited xxx to the xxx.' box, if you must have it, move it to the chat window with red notification font, just no stupid box. And please let us move offline people to other parties, it's really annoying that we can't and we have to kick. Extend expedition list to 10 parties, but still limit to 30 people.

Buff duration time with countdown when mouse is above buff icon. Useful for 2x rep buff and perhaps other buffs. New buffs should appear on the left, not on the right. Recasting the same buff should refresh the icon and not move the placement, I hate cancelling the wrong buff when it gets shifted. Numeric HP values be shown in HP mark box, perhaps even a mana bar in there too, can be smaller.

Experience bar should flash at user defined percentage, anywhere from 0-100% (0% meaning always flashing, 100% never) at 1% increments. Yes, I'm that lazy and I've missed a few levels while watching anime.

In-game joystick/gamepad control support.

Cooldown icons be shown somewhere like buffs, maybe slightly opaque and be display vertically on the right side of the screen. I don't have enough to place all of them on the quick slot box with all my potions, really annoying. And just like the buffs, duration should be shown when mouseover. "Is res back yet?" "I don't know, maybe 5 min?" Exact time will be nice.

Nexon's in-game clock, with time log on boss entries. I think the reset time for squad bosses is now midnight, or at least it's not 24 hours for sure. But it's just annoying to sit there and see. You may only enter zakum twice a day for like 15 minutes.

Windows 7/Vista support, enough said.
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MapleStory 2.0: What else should be changed? - by Jellyflower - 2010-06-28, 04:00 AM

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