Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Regarding critical damage with the revamp
So Crit adds 20% to 50% per hit. That's... garbage. You'd think, since they're already changing everything, that they could make crit multiplicative so that it benefits everyone evenly and is a little less pointless to boot.
Reply


Messages In This Thread
Regarding critical damage with the revamp - by KaidaTan - 2010-06-27, 04:35 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)