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MapleStory 2.0: What else should be changed?
#40
Dusk Wrote:That's entirely redundant. What do you think the "party exp bonus" is? They could just increase the value.

I am talking about the exp reduction you get while you're in party without HS. You get 80% exp from your own kills and like 20% exp from other party members . Even though it sounds like it'd be the same or faster, there has to be a reason for which nobody parties without HS. I can tell myself that I find it slower and think just sharing is faster for most places like Oblivion. What I tried to say was that the exp reduction shouldn't exist so you get 100% exp from your own kills + 20% (or whatever the value is) from your partner kills. If you're with 3 ppl it shall become 110% exp from your own kills + 20% from your partner's and so on.
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MapleStory 2.0: What else should be changed? - by byakugan - 2010-06-25, 07:43 PM

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