2010-06-21, 03:30 AM
i guess this is something we have to test as well, considering that the the PDrates are spread out over the various monsters, ( i.e ToT monsters having only 5 PD while death teddy having 25 PD), both options are just as likely.
Ultimately, Pd seems to be an interesting cap on the damage cap. Perhaps it is a method to increase the survivability of bosses, to stop them from being killed so fast, seeing as they were untouched by the mob changes, they have now become the monsters with the lowest exp/hp ratio
Ultimately, Pd seems to be an interesting cap on the damage cap. Perhaps it is a method to increase the survivability of bosses, to stop them from being killed so fast, seeing as they were untouched by the mob changes, they have now become the monsters with the lowest exp/hp ratio

