2010-06-20, 10:41 PM
I can't find two multipliers with one decimal place that fit all the damage ranges given in this thread.
Something that close: 6.3*dex + 2.1*str
We'll need more screenshots where weapon attack is held constant and only dex and str are changed.
Something that close: 6.3*dex + 2.1*str
We'll need more screenshots where weapon attack is held constant and only dex and str are changed.

