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Neo City and its quests [warning 100+ screenshots inside]
#23
Sarah Wrote:I said part of this to Isaac last night but I'll post it here too:

I'm still not convinced that Neo Tokyo is the better choice. In terms of story, well, absolutely. I love a good story and it hurts me deeply to see one get ripped to shreds by poor translation and lazy writers. That said, from what I know of Neo Tokyo and what I've seen of Neo City, I can't see Neo Tokyo being any fun. Some of the monsters in Neo City were a pain in the ass as they were in their nerfed form. There's no way I'd want to have to fight hundreds of them for rare drops and a chance to die at every second. Specifically, those flying pineapples were annoying as pomegranate and would really ruin Neo Tokyo. Also the girls with super KB.

Both Neo Tokyo and Neo City did right things but left out important parts. Neo City is playable, but the story is rubbish. Neo Tokyo is ridiculously overpowered with a wonderful story, but what's the point in a good story if most people never get the chance to read it? There's no way that most of GMS could ever make it through the entirety of Tokyo. There needs to be some balance between a good story and a useful area. No matter what, we were screwed from the beginning. But in Neo City's defense, at least they made it so it's something most people can get through without the hassles that major areas provide (including elitist pineappletards that would inevitably take over).

I don't know if you're aware of this but, after Neo Tokyo was expanded in JMS, they nerfed the damage on all mobs to make them more easy to take on, thus, making it a much better area. (As an example afterlords giving 10k exp and doing less dmg than Oblivion guardians)

The reason why 70% of the MS population doesn't make it pass lvl 120, is because there is nothing that motivates you on that. Pretty accurate was someone on the Neo City extraction thread when he said Nexon doesn't realize this game is pretty much done after lvl 120. After that, all that is left is bossing, being zakum the only boss to be counted in for that (HT requires a lot of people, contacts, organization and so much crap that you'd be going there once a month, and lets not talk about PB). I'm pretty sure Neo Tokyo would have worked prety good for this. As for the hard questing. I'd love to do any hard quest as far as the reward was as good, and in the case of Neo Tokyo, the best reward was the story behind them. There is also all the exclusive weaponry it'd bring. New Bullets, New stars and some great weapons.

And here we have Neo City, Which is an area of apocalipse caused by... slimes. With a really bad story, bad training spots, and weak bosses. Not a single thing is worth exploring Neo City, and if you get into the trouble of doing it, you wont look back at it ever again because there is just nothing to call you back, at all.

I'm starting to get dissappointed on Nexon Korea. I always though they were the great company unlike Nexon America, but their lastest moves like Ruining Neo Tokyo and the overpowering of dual bladers is starting to make me thing they too only care about getting money
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Neo City and its quests [warning 100+ screenshots inside] - by byakugan - 2010-02-23, 04:01 PM

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