2010-01-12, 12:46 PM
(This post was last modified: 2010-01-12, 12:50 PM by ArbalistMaster.)
Chameleonic Wrote:lol I've been asked what class a Marksman is...while I'm holding a crossbow.
I've been asked to use hurricane ...
And about MMs, it's no use trying to explain it to someone with no experience in the class. They only go see the numbers (that likely someone else calculated) and not how the skills actually work. I'm sure none of us would be complaining if we were actually at the place where theoretical DPS and mobbing abilities make us out to be.
I still think pierce needs to be reworked though ... maybe raise it to 1250% and lower the multiplier to 1.05. The total damage is 0.73% (or 61% of your range) higher but distributed more evenly (the final hit being 1.27x of the first instead of 2.48x as it is now). I don't know about the rest of you MMs, but I'd gladly trade my ability to break the damage cap so much for more distributed damage. Charging still sucks but I dont think it's ever going away.
On second thought, I didn't account for crits so the base % would probably need to be higher to have comparable total output on average with that multiplier ... maybe 1300% if my assumption that the average gain per hit of crit is 132%, with SE, then it makes the total damage -0.11% of what it is now.
@Stereo above: I don't think that is a valid comparison. There's too many factors that can influence that outcome ... for example if those MMs were partying with magicians during the entire event.

