This is the damage-boost in percent for each of these characters with max SE. Per attack with the new rings.
Shad1 is Boomerang Step, Shad2 is, uh, Savage Blow. Yeah, I know.
Most interesting is the best % increase, which shows the average increased damage. And I don't know Pirates/Arans well enough to calculate their boost.
| Class | Normal | Cruel | Critical | Best % increase |
|---|---|---|---|---|
| Pala | 601 | 612 | 617.5 | 2.75% |
| Shad1 | 1042 | 1064 | 1075 | 3.17% |
| Hero | 562 | 584 | 595 | 5.87% |
| DrK | 573 | 606 | 622,5 | 8.64% |
| NL | 1377 | 1494 | 1518.75 | 10.29% |
| BM | 232 | 256 | 262.5 | 13.15% |
| MM | 928 | 1024 | 1050 | 13.15% |
| Shad2 | 606 | 672 | 705 | 16.34% |
Shad1 is Boomerang Step, Shad2 is, uh, Savage Blow. Yeah, I know.
Most interesting is the best % increase, which shows the average increased damage. And I don't know Pirates/Arans well enough to calculate their boost.

