2009-12-24, 01:11 AM
Devil Wrote:Oh my, how could I forget the actual skill cast times at Assi Charge!
Anyway, I don't know where you're going with Assassinate + Criticals, but afaik, the last his is still +250% additional critical damage, with 90% chance without SE, and with SE its 100% chance with 250%+140% = +390%, that makes:
- Without SE: 600+0.9*250= 825% average damage
- With SE: 600+1.0*(250+140)= 990% average damage
So recalcs:
Current Assi Chargeup: 12.000ms + 2010ms = 14010ms - 5x 2625 = 56.210% DPM
New Assi Chargeup: 8.000ms + 1770ms = 9770ms - 5x 2625 = 80.604% DPM = +43% DAMAGE INCREASE
Current Assi Chargeup + SE: 12.000ms + 2010ms = 14010ms - 5x 2790 = 59.743% DPM
New Assi Chargeup + SE: 8.000ms + 1770ms = 9770ms - 5x 2790 = 85.670% DPM = +43 DAMAGE INCREASE
So, new Shadower attack DPM:
- Bstep + SBlow (no SE) - 62.979%
- Assassinate (with Chargeup / no SE) - 80.604% <- Best for soloing bosses, hardly any pots cost, still good DPM!
- Assassinate + Bstep (no Chargeup / no SE) - 88.415%
- Assassinate (no Chargeup / no SE) - 88.983%
- Bstep + SBlow (with SE) - 75.234%
- Assassinate (with Chargeup / with SE) - 85.670%
- Assassinate + Bstep (no Chargeup / with SE) - 92.439%
- Assassinate (no Chargeup / with SE) - 94.576% <- Clearly the best when you're in SE party!
I had thought criticals were calculated by taking the % and subtracting 100 (some wierd Maple thing), but maybe you are right (I added 150%, and not 250%); someone with more knowledge on that could give a definite answer.
And I don't want to nit-pick too much, but you missed applying SE to BS on Ass/BS combos. Regardless though, it does appear that simply Assassinate by itself will be the strongest now (or 2nd, depending on how the criticals actually work), quite interesting. I very much can agree with you on that 4th hit though; eliminate the lunge!




