2009-12-23, 04:38 AM
(This post was last modified: 2009-12-23, 08:08 AM by PeePeeAyeDeeKay.)
For Shield Mastery I'd say to make it work like Achilles (for both warriors and chief bandits). Make it -15% all damage including 1/1. Kind of makes sense concept-wise "to master a shield to defend better" whereas Guardian "to master it even further (Shield Expert o.O?)" .
For 4th job warriors Guardian, bring it up to 30% success rate and 5 second stun if contact damage possibly?
FINALLY, no more gun whacking. Although, maybe make it work like Mortal Blow for archers outside of Battleship for Rapid Fire when monsters come to close in addition to the no whack, xx% chance to OHKO an enemy "headshot"?
Still L> for crimson color Crusher/Dragon Fury with spikes while in Berserk mode and Beholder's Hex to be pot-smart.
For 4th job warriors Guardian, bring it up to 30% success rate and 5 second stun if contact damage possibly?
FINALLY, no more gun whacking. Although, maybe make it work like Mortal Blow for archers outside of Battleship for Rapid Fire when monsters come to close in addition to the no whack, xx% chance to OHKO an enemy "headshot"?
Still L> for crimson color Crusher/Dragon Fury with spikes while in Berserk mode and Beholder's Hex to be pot-smart.

