2009-12-23, 03:26 AM
As it is now, I'd think rapid fire is as equal to a wind archer's hurricane or without any SE. This change would give it more of a boost... We still haven't seen what other changes they made to marksman and the other classes.
Most of the skills between snipers and rangers are pretty much the same except for a few differences. so I hope they could at least buff up a sniper's strafe; I could see that improving and making snipers look better.
I think changes to piercing arrow and snipe are good enough and I'd have to admit though, removing or reducing the delay or charge up time even more would make the skills petty overpowered(spammable or a millisecond delay snipe/instant massive damage mob skill)
And the charging up animation for piercing arrow is our only unique flashy attack move, I wouldn't want to get rid of that
.
Most of the skills between snipers and rangers are pretty much the same except for a few differences. so I hope they could at least buff up a sniper's strafe; I could see that improving and making snipers look better.
I think changes to piercing arrow and snipe are good enough and I'd have to admit though, removing or reducing the delay or charge up time even more would make the skills petty overpowered(spammable or a millisecond delay snipe/instant massive damage mob skill)
And the charging up animation for piercing arrow is our only unique flashy attack move, I wouldn't want to get rid of that
.

