One change I'd like to see is Gaviota.
That skill is just plain useless because you summon it and recast it after every attack. I'd like to see it be more useful as a hawk/eagle type summon.
Also, I'm not surprised they're buffing up Gunslingers. In kMS, gunslingers aren't regarded as "overpowered" or even strong for that matter.
The classes that most KMS players complain about are Arch Mages, Paladins, Bandits, and Gunslingers/Crossbowmen.
In that order of most to least whining.
They could do what they did to fire mages for paladins. Make blast have a small close-range AoE that hits 4 monsters. HUR DUR I don't know, I haven't played a paladin in like a year I stopped caring.
That skill is just plain useless because you summon it and recast it after every attack. I'd like to see it be more useful as a hawk/eagle type summon.
Also, I'm not surprised they're buffing up Gunslingers. In kMS, gunslingers aren't regarded as "overpowered" or even strong for that matter.
The classes that most KMS players complain about are Arch Mages, Paladins, Bandits, and Gunslingers/Crossbowmen.
In that order of most to least whining.
They could do what they did to fire mages for paladins. Make blast have a small close-range AoE that hits 4 monsters. HUR DUR I don't know, I haven't played a paladin in like a year I stopped caring.

