2008-08-07, 12:47 AM
A game that takes as long as Maple does, (1-200 takes a long time,) must offer things other than grinding to be fun. There is the social aspect, as you can sit in Free Market with a friend, not playing yet playing for hours. You can merchant, which is similar to grinding, you can do activities with guild.
The problem with the game, though, is that it's inherently time consuming. ExtremeBeast told me that 1-170 is only 12% of the experience needed from 170-200. Playing a video game for 60 hours total and maybe replaying it for another 60 several months later is NOT the same as devoting 6-8 hours (or more,) to the same game for months or even years. A lot of the pros I know are either borderline addicted or outright addicted. This can be destructive to one's health and social existence. My own gear is currently worth 1.8 billion mesos, but I really really don't want to log on to see the high damage numbers. 6-8 hours per day is a lot of time, and I can spend that time being with rl people, helping my parents, or doing work, (either for money or towards my manuscript.)
The problem with the game, though, is that it's inherently time consuming. ExtremeBeast told me that 1-170 is only 12% of the experience needed from 170-200. Playing a video game for 60 hours total and maybe replaying it for another 60 several months later is NOT the same as devoting 6-8 hours (or more,) to the same game for months or even years. A lot of the pros I know are either borderline addicted or outright addicted. This can be destructive to one's health and social existence. My own gear is currently worth 1.8 billion mesos, but I really really don't want to log on to see the high damage numbers. 6-8 hours per day is a lot of time, and I can spend that time being with rl people, helping my parents, or doing work, (either for money or towards my manuscript.)

