2009-11-19, 12:59 PM
[COLOR="Green"]Ha. I told you not all of the new Master classes were going to use combos.
Also, this Mage is much more 1-on-1 than mobbing, which is good for Mages. As for the whole nerfed thing, they get ALL the elements, so why would they need more amp? They can literally go to anywhere and hit awesome damage due to weakness, or just switch elements off.
As for MP increase, it's probably just like Aran, getting MP between what a Mage with MP Increase and a normal character gets, just like Arans get around 4x HP to a Warrior's 6x. Also, don't forget that they also still have INT, so they still get MP off of that.
Overall, this class looks good. I really wish they would give me a chance to make a good main though. My Paladin is only 19 levels behind the max level Paladin in Bello, but I keep having to get money and collect items to make myself money from all these new classes.
Hopefully this will make Nexon reconsider elements at bosses, so I can finally have an advantage over Heroes.[/COLOR]
Also, this Mage is much more 1-on-1 than mobbing, which is good for Mages. As for the whole nerfed thing, they get ALL the elements, so why would they need more amp? They can literally go to anywhere and hit awesome damage due to weakness, or just switch elements off.
As for MP increase, it's probably just like Aran, getting MP between what a Mage with MP Increase and a normal character gets, just like Arans get around 4x HP to a Warrior's 6x. Also, don't forget that they also still have INT, so they still get MP off of that.
Overall, this class looks good. I really wish they would give me a chance to make a good main though. My Paladin is only 19 levels behind the max level Paladin in Bello, but I keep having to get money and collect items to make myself money from all these new classes.

Hopefully this will make Nexon reconsider elements at bosses, so I can finally have an advantage over Heroes.[/COLOR]

