2009-10-30, 02:20 PM
(This post was last modified: 2009-10-30, 04:09 PM by ZakumSlaYers.)
Well actually, the best way is for Nexon to implement a chat delay in the client or a check somehow.
If the packets were spammed by user "x" after a number of times, the client will ignore that from being processed.
That'll be more efficient for both Nexon's server and client.
That packet spam won't cause a DOS on your computer won't it? Since it's like a few hundred bytes per second similar to downloading things using a download accelerator.
If the packets were spammed by user "x" after a number of times, the client will ignore that from being processed.
That'll be more efficient for both Nexon's server and client.
That packet spam won't cause a DOS on your computer won't it? Since it's like a few hundred bytes per second similar to downloading things using a download accelerator.

