2008-07-26, 04:18 AM
the best archmage build would be one that best fits the player. some people like bossing, they get cl to a decent level and add some ifrit. other like training, they add a few points to blizz (not likely pass 10) then throw points around (CL, id, ifrit). most people know for sure what their build is gonna be once they're 130. by then, they got a feel for blizz training and if training fast is what they want, their build is set.
i did maple warrior from level 120-122 for more int thus more mp per level up.
then balanced around ice demon, cl and ifrit to level around 130.
at 138, i have maxed cl, a level 7 id (hits 3 targets) and some ifrit. blizz is still level 1 which isnt the best level for fastest training but i have other things to add points to.
also, looking for round of even numbers of cap skills isnt a very smart choice. like capping blizz at 10. if you can 2 hit kill newts with a level 8 blizz, its better to cap at 8 because unless a level 10 can 1hit kill, its just wasted mp. this isnt applicable to everyone because everyone has different equips but when adding points to blizz, you have to see if it change anything in your training like number of hits it takes to kill.
i did maple warrior from level 120-122 for more int thus more mp per level up.
then balanced around ice demon, cl and ifrit to level around 130.
at 138, i have maxed cl, a level 7 id (hits 3 targets) and some ifrit. blizz is still level 1 which isnt the best level for fastest training but i have other things to add points to.
also, looking for round of even numbers of cap skills isnt a very smart choice. like capping blizz at 10. if you can 2 hit kill newts with a level 8 blizz, its better to cap at 8 because unless a level 10 can 1hit kill, its just wasted mp. this isnt applicable to everyone because everyone has different equips but when adding points to blizz, you have to see if it change anything in your training like number of hits it takes to kill.

