2009-07-27, 12:26 PM
Hell I think 15 hours should be maximum expectacy to level from 199-200. Hitting 200 gives you a mount a medal and what everyone wants fame. But what most players don't realize is maple is going to be up for a long time and eventually getting from 199 to 200 will probably be the same as 99-100 in due time. Not because of exp changes, because new maps, new content ect ect. Hell one day they might raise the level cap, yes its impossible because of the 2.27 or whatever but who knows technology might find a way. However that's irrelvent to the arguement at hand.
It's a game, a level is equilavent to 5 ap points and 3 skill points. To even enjoy your character at 4th job you need staple skills which can range from 3-5, aka nearly 30 levels to begin with. Now with all due respect, right now most people are making what? 80% an hour 120+(towards 130 it dwendles to more like 35-40%) on 4x. That's 2$, and a 30 minute bonus, if you would like to purchase other 30 minute bonus' (note this example is solo) you'd have to buy 6 which are about 2mil a pop, coming at 12mil and 2$ to get almost 3 levels in 4 hours.
A lot of things could be changed for that though, such as lower time cards (2 hours instead of 4 anyone?) and possibly to be able to reuse it? Put it back in cash shop to deactivate it? If they did that they'd encourage time management but all nexon is saying is: If you want to level you have to invest 4 hours of your time in training. I dont know about you people but i have a full time job, 8~5, I have to go to bed at latest at 12 to be fully rested. That barely gives me 6(Want to include shower/eat make it 5) hours during the day, and I'm not even school right now!
The curve should be increased if anything so people don't have to waste years on a character they'll inevitibly dissapointed in (Most bishops and arch mages considering their entire life span is built around training). I'm sorry that you people feel like because of the curve that it underminds your accomplishment, but it will have happen eventually, might as well embrace it now.
It's a game, a level is equilavent to 5 ap points and 3 skill points. To even enjoy your character at 4th job you need staple skills which can range from 3-5, aka nearly 30 levels to begin with. Now with all due respect, right now most people are making what? 80% an hour 120+(towards 130 it dwendles to more like 35-40%) on 4x. That's 2$, and a 30 minute bonus, if you would like to purchase other 30 minute bonus' (note this example is solo) you'd have to buy 6 which are about 2mil a pop, coming at 12mil and 2$ to get almost 3 levels in 4 hours.
A lot of things could be changed for that though, such as lower time cards (2 hours instead of 4 anyone?) and possibly to be able to reuse it? Put it back in cash shop to deactivate it? If they did that they'd encourage time management but all nexon is saying is: If you want to level you have to invest 4 hours of your time in training. I dont know about you people but i have a full time job, 8~5, I have to go to bed at latest at 12 to be fully rested. That barely gives me 6(Want to include shower/eat make it 5) hours during the day, and I'm not even school right now!
The curve should be increased if anything so people don't have to waste years on a character they'll inevitibly dissapointed in (Most bishops and arch mages considering their entire life span is built around training). I'm sorry that you people feel like because of the curve that it underminds your accomplishment, but it will have happen eventually, might as well embrace it now.

