2009-05-29, 10:21 PM
blitzkrieg Wrote:kMS changed it to this long before MSEA got the dojo. it's because captains and bowmasters were able to keep a constant rage bar (which means constant invincibility and use of the bamboo skill) at monsters like papulatus, which meant gaining massive amounts of EXP from killing them extremely quickly.
You'd think the fix would be "make it so attacks that do 100% only charge 1/6 as much as attacks that do 150%x4"... not "whoops, classes that attack 500 times per minute are too good... make it so attacks can't charge".

