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[Random] Speed/Damage calculations
#26
There's no a way a DS could even come close to the damage of a perfect lunchbox and 20 att shield. Without SI, the DS would have to be 172 att (lulz), and with SI, the DS would have to be 139 att, which is still impossible.
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Messages In This Thread
[Random] Speed/Damage calculations - by jasperr - 2009-04-02, 06:13 AM
[Random] Speed/Damage calculations - by Harrisonized - 2009-04-02, 06:15 AM
[Random] Speed/Damage calculations - by FelixTM - 2009-04-02, 02:37 PM
[Random] Speed/Damage calculations - by Birdie - 2009-04-02, 03:49 PM
[Random] Speed/Damage calculations - by Nikkey - 2009-04-02, 03:56 PM
[Random] Speed/Damage calculations - by modular - 2009-04-02, 04:01 PM
[Random] Speed/Damage calculations - by TFindlay - 2009-04-02, 04:48 PM
[Random] Speed/Damage calculations - by Birdie - 2009-04-02, 05:36 PM
[Random] Speed/Damage calculations - by TFindlay - 2009-04-02, 08:26 PM
[Random] Speed/Damage calculations - by TFindlay - 2009-04-02, 09:47 PM
[Random] Speed/Damage calculations - by TFindlay - 2009-04-03, 02:57 PM
[Random] Speed/Damage calculations - by MasPan - 2009-04-04, 12:27 AM
[Random] Speed/Damage calculations - by Cactuar - 2009-04-04, 06:42 AM
[Random] Speed/Damage calculations - by Noah - 2009-04-06, 12:37 PM
[Random] Speed/Damage calculations - by Noah - 2009-04-06, 01:01 PM
[Random] Speed/Damage calculations - by Zenkat - 2009-04-08, 04:06 AM
[Random] Speed/Damage calculations - by TFindlay - 2009-04-08, 09:21 AM
[Random] Speed/Damage calculations - by Nikkey - 2009-04-08, 12:11 PM
[Random] Speed/Damage calculations - by Zenkat - 2009-04-09, 05:40 AM
[Random] Speed/Damage calculations - by TFindlay - 2009-04-09, 08:52 AM

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