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Guide Attempt: First Job Magician Guide
#3
A decent job though as a suggestion (Hey, Im no mage, Im an archer so what do I know), I would say it'd be more eye pleasing if you spoilered stuff such as the skills and the skill builds.

As for your guide in terms of information, a few things to throw in there:

1. Not all mages are bad at bosses. In fact, bishops are AWESOME at bosses. Holy Symbol gives the other attackers more exp, heal saves them hp pots, Genesis is a powerful attack (though it causes some people to lag) and Ressurection is good for when someone makes a mistake. The other mages are not often invited to bosses though back in the day, ice mages were brought to zakum to control spawns during the body. It also depends on what you call a boss. Fire mages are useful at pianus and I often find that slow makes Pap A LOT easier to kill (though I wouldnt bring a random mage just for slow).

2. Its probably good to mention that godly lukless is A LOT more expensive than luk mages. A 102 DR would cost almost nothing but a 102 Shine Wand would be hundreds of millions.

Additionally, it should be mentioned that the luk vs. lukless debate is what makes the Doomsday staff so good (Low luk requirement but with the magic attack of a luk staff) along with the fact that luk mages have more stats from all purpose equips than lukless (Luk mages will benefit from 30 stats from zak: 15 luk and 15 int. Lukless will only have use for the 15 int. Same idea applies for the Horntail necklaces).

3. Fire poison mages have no mob attacks. How can you do good "single mob damage" (Im guessing you mean single monsters and I get that. but for someone new it might be confusing).

An I/L's mobbing attack = lightning (You make it sound as if their freezing skill is the mobbing one. Nope, that's 3rd job with Ice Strike). Their single attacking skill is the freezing one and is weaker than Fire arrow (I guess its the exchange: Weaker but can freeze).

Clerics dont focus on giving buffs, Priests do. Most clerics I know either train by healing all the way up to 70, or they heal others and get exp that way (heal isnt a buff). And yes they are devoid of damage (to some extent). Holy Arrow is weaker than magic claw on non-holy monsters and the attack time is somewhat slow. SR has a pretty bad range and is also slow. They dont get good attacks till 4th job and Genesis. Perhaps that's worth mentioning too.

Just a few things that you can perhaps consider adding. Hope it helps

Edit: psst, stop double posting. Just edit your current one D:
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Messages In This Thread
Guide Attempt: First Job Magician Guide - by Retalion - 2008-07-02, 10:38 PM
Guide Attempt: First Job Magician Guide - by Hana - 2008-07-03, 02:11 AM

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