2009-03-18, 01:38 PM
One ranged party full of NL's and Bowmasters and another party melee (takes on the 3 at the bottom).
Ranged party goes appleless on the mage boss which stands in the center by the four chairs.
Melee are given apples and rush all 3 to the left side. The melee party atks inside of all 3 bosses, this however avoids you from getting stunned by the Archer boss. Heros and DrK's (since they can hit all 3) are very good at this job and can take them down around 15 minutes in the group I currently run with now.
Bishops should not heal after an estimate of 5 minutes AFTER the mage boss is dead since Nexon did not add the Zombify icon that appears above your head once effected by it. Bishops should only spam dispel and use HP pots/ % pots to stay alive.
Ranged party goes appleless on the mage boss which stands in the center by the four chairs.
Melee are given apples and rush all 3 to the left side. The melee party atks inside of all 3 bosses, this however avoids you from getting stunned by the Archer boss. Heros and DrK's (since they can hit all 3) are very good at this job and can take them down around 15 minutes in the group I currently run with now.
Bishops should not heal after an estimate of 5 minutes AFTER the mage boss is dead since Nexon did not add the Zombify icon that appears above your head once effected by it. Bishops should only spam dispel and use HP pots/ % pots to stay alive.

