DrRusty Wrote:have you ever been to horntail? It's not another "sit and shoot boss". Ranged classes being an inch away from 30k tail damage. Having to deal with switching who is seduce when the first seduce dies. Trying to rez a ranged class who needs HB to survive. It's not "sit and shoot" boss like you're imagining it is. There's a lot of people who have failed runs on horntail because they're not coordinated enough. Our guild likes to take out the right hand before we move to the right head. It makes it more fun to deal with mass seduce while there's still 1/1's going around.
Even though it's a crude way to make a boss fight harder; bringing up damage is an effective way to do it. They could also add in seduce.
I haven't fought either one (all the CKPQs I went on glitched, and I don't really try to go to HT), so it's just based on what people say (I know a few people who do weekly HT). And what they tell me is that you just stand in one spot and hold attack. Sure you get bumped back/forward sometimes (except warriors due to stance) but you're not running around the map like you would at the various Balrogs. And Bishops will always have a little more work to do, since they're the only supportive class in the game.
@ rewards people had to work for, it's pretty much the same high levels' fault when that happens. Level 50s aren't killing Zakum themselves, they're buying Helmets from people who can. If you want people to fight their own fights, don't sell the fight to them. With a level 50 warrior having more hp than a 120 Bowman, there's no real way to stop 1 from attending a boss and not the other.

