2009-02-14, 04:09 PM
Kirov Wrote:Each class/sub-class has a specific skill for use in the PQ. Don't worry about this too much, as the skills themselves are pretty common. For instance, for an Ice/Lightning Mage, you'd need Ice Strike. However, its not quite that simple is regards to where/when you use it. More will be revealed in time.I'm thinking it's more likely that there are several different paths you can go through the PQ, and depending on which classes you bring, different doors will be openable. (this fits the "unique each time" and the "each class is useful" criteria). For example, let's say in stage 1 there are 2 doors to 2 different stage 2's, one which can only be reached by flash jump and one that can only be reached by teleport. Both doors have an NPC which you must be really close to talk to (like in the invisible Magatia JQ) so you can't just click it from afar. Depending on which party members you have, you can take either path, and then you'll have a completely different stage 2 through the FJ door than the Teleport door. The alternate paths would converge at certain points to ensure that everyone has to go through those.
Each Sub class has a specific skill needed for the PQ? I wonder how that is going to work if it is a 6 person party then. Perhaps you need at least one of all 5 base classes in the party?
I like that he mentioned I/L mages, at least I know I would have some use during the PQ, though it's probably something lame like killing some token monster that can only be hit by ice attacks..

