2009-02-12, 02:44 PM
iamflip Wrote:And I've already mentioned the other reason I'm not so excited: Betting NexonAm will screw up somehow with this big thing and add more bugs to the game.
Definitely: Expect Glitches.
Especially since this is entirely new content, not something translated from another version (which can still have major glitches, viz. Capt. Latanica). It has never been tested by real players. (With all due respect to the GM Blog's raving about getting to test this stuff... note how all the quotes talk about "them" (= the players)... the GM's don't talk about how "we" (= the GM testers) will have a hard time getting through... )
Especially if they do new stuff like stage shifting, portals that go different places at on different runs, or monsters that spawn depending on which classes are facing them, it's all too likely to have glitches in it.
Then there's the question of dealing with hackers.
If they put in new auto-bans :f6:
If they use a new format for data encoding to slow down extractors and .wz editors

And if they don't do anything
the dedicated-spawn maps will be taken over, if they're any good at all. As for the PQ, hard to tell. I've seen nodelayers at PPQ and MPQ, and of course there are hackers at Zakum and HT. Will they consider this new PQ worth their time? We'll have to wait and see.Hopefully, the glitches won't be game-breakers like BigFoot or the Xmas PQ glitch. Or a Capt. Latanica type of thing, where you can only do the PQ once every two weeks, IF you're quick.

