2009-02-11, 02:14 PM
Kasuhitomi Wrote:This'll be interesting. Makes me wonder if there are merchant NPCs inside Crimsonwood Keep as well, because travelling all the way up there's a peach. Would be surprised if there wasn't an item NPC there.I think that more than likely, there will be a town type area nearby. For one, the top of the Mountain on the map is marked as a blue dot. Blue dots are only used for towns, that is maps without monsters where return scrolls take you. Hopefully there will be a few maps outside the PQ as well, some pure-spawn hunting grounds.
I wonder how strong the monsters will be..
The anticipation of the next two weeks shall be hell

EDIT:
Chronicles of Masteria Update:
NxProse Wrote:Anyone else hear that noise?http://forum.nexon.net/MAPLESTORY/forums...21952.aspx
Probably just me, almost felt like somthing had changed rather drastically...like a brand new PQ and some dedicated spawn maps.
So, the next chapter in the tale of Masteria is nearly here: "The Battle of Crimsonwood Keep". We've pulled out plenty of tricks, and simply cannot wait to have the community experience it.
GM Blog should be up by now, and I'll (hopefully) have some time on Friday to answer a few questions. However, we've got new maps, new Bosses, new stages, new music and new rewards for your party, should you actually complete the numerous, never-before-seen challenges within...
Until then, feel free to speculate on how many bosses you'll fight. And how you'll get there...if you haven't finished your Masteria quests, I highly, highly recommend you do.
And remember, No Mercy. Which of course, doesn't mean "unfair". Wink
Some details are coming soon...
HELL YEAH PURE SPAWN!

