2015-04-30, 01:51 AM
Solely looking at the critical component you can average it out by: Crit Rate x (Min Crit + Max Crit)/2 + (1-Crit Rate)
Or to simplify for 100% crit rate: (Min Crit +Max Crit)/2
and call it a "critical multiplier". You can use this to multiply onto range. Please do note that your class has a significantly higher weapon multiplier than your average class so as advised above not really recommended comparing range with other classes.
Compare something like soul summon damage, it's not affected by TD% and crit.
Or to simplify for 100% crit rate: (Min Crit +Max Crit)/2
and call it a "critical multiplier". You can use this to multiply onto range. Please do note that your class has a significantly higher weapon multiplier than your average class so as advised above not really recommended comparing range with other classes.
Compare something like soul summon damage, it's not affected by TD% and crit.

