2009-01-24, 12:20 AM
(This post was last modified: 2009-01-24, 12:40 AM by Shippo the Fox.)
DrRusty Wrote:Devil's right. Look at a DK the same level, hitting 90k crushers while zerked. Hitting 60k SBs would only make us even. Maybe like 150% or something, but it would still have to be pretty high.
Are you even realizing this logic?
They're Warriors. WARRIORS. The class in every RPG that is always suppose to hit high physical damage. Not only that, but they're in BERSERK. You know, where they have to be within certain conditions to hit higher damage.
*This also applies to Buccaneers.*
We are THIEVES. The class that focuses on avoid and quick hits. Not "OMFG HAX DAMAGE". Only reason Night Lords are allowed to get that are because they suck defensively and are 1 on 1 specialists. Our (Shadowers) entire skill list is built for survival.
We're the fastest trainers, and also have the best survival in the game. I'm content with that.
@Takebacker. I rather spend 20 points increasing the damage of a main training skill that I'm going to be using all the time, than spend 20 points increasing Smokescreen by 1 second every point.

