2009-01-23, 08:39 PM
DrRusty Wrote:I still think shadowers need a damage boost. Bring down smoke to a 10 Sp skill and make a 20 sp skill something like this.
At lvl 1 make it so it adds 5% to every attack and 2 avoid. And every sp added adds the same stats.
Increase assassinate to 700% and bstep to 600%.
So at max it would be +40 avoid and 100% damage.
Sb would turn into 180% damage per hit. 700% bsteps and 800% per hit assassinates. Thatd be hot.
Yes I like the idea of some kind of passive atk boost skill. I think boosting SB is rather pointless, why use 4th job skill points to boost a 2nd job skill (and 180% would be too high IMO, I would be hitting 10k SBs pretty consistently on newties). Either that or decrease the animation speed on assassinate by 400-500ms and watch our DPS increase by a good 15-20%.
I just don't think the delay on BS is enough, but I still need to see exactly how much the delay has been lowered (anything over 1.5 seconds keeps our DPS the same due to the assassinate > BS combo...). Regardless, it sure as hell makes guardians even more godly exp, and I thought 20mil per hour SOLOING was good before o.o

