2014-09-19, 01:12 AM
byakugan Wrote:I would like to make a comment about all the criticism people here makes on League's business model, but I don't think this is the appropiate place. I will just say that League simlpy follows a different method to acchieve the same objective of perfect F2P business model as DotA2 and just there are many that don't like it there are also some like me who like it as it is.The thing about their model is that again it's a matter of perspective. From a logical standpoint it makes sense. It's simple, entirely sustainable, and the things that affect the game are openly available. But it's not perfect nor optimal for a plethora of reasons, at least as a consumer. Instead of paying money to achieve an arbitrary goal (leveling, runes, unlocking champs), I instead must spend countless hours, which is essentially the same thing as spending money. As far as the model itself goes, it works fantastically. Riot is sitting on a sustainable throne of gold. But the RP system is horribly imbalanced, especially with regards to time vs money required, and that's somewhat unfair to the average consumer.
It's great, but I think it's pretty apparent from the results that valve's model is more free from criticism than riot's.

