2009-01-19, 12:01 PM
FrozNlite Wrote:By the way, I'd like to address this issue for a lot of people who don't understand Magician training without ultimates. Surprisingly, it's HELLA slower than anything you non-Magicians have normally. Soloing with Demon, Summon, and Single-Target can net us roughly 12-16m exp/hr on 2x at Himes, with similar numbers at Skeles. Throw us in a party, and that figure rises to ~20m exp/hr.
20m exp/hr.
I can get that solo Meteoing pineappling Blue Wyverns.
Believe it or not, Magicians COMPLETELY suck without ultimates the way they are. And while I agree that it makes them solo faster than every other class, you pair ANY other class with an ultimate user, and you're training as fast as possible. I don't understand why there's so much hate on skills that actually BENEFIT you, which is why earlier I said "please don't complain for a passive EXP boost if you're already screaming for ultimates to be removed."
And here's the other issue with removing ultimates: where do you want us to train? Sharks? If you make a new, higher-leveled "Hime"-styled map, but that only appears on 19 channels, guess what. All of the non-Magicians in each server will hog those maps, and Magicians would be kicked out because we just can't kill as fast as you with combos.
20mil exp/hour solo'ing wyverns? Haha, I get 10-12mil exp/hour on 2x solo'ing newties.
So we should HAVE to party magicians? No choice in that? What if there are no magicians available to train with? I should be forced to get sh'it for EXP? I shouldn't be able to go train when I want to because there's no magicians online/available? You're pretty full of yourself to think we WANT to HAVE to party magicians for a decent EXP rate.
You don't want a higher level "Hime-style" map? C'mon, you already get 20mil exp/hr at himes with FD in party, that's only 4-5mil short of my average exp/hour gain at newts with a 1-hitting magician!
I'm not saying that ultimates are a horrible nightmare idea, they just need to be taken back a bit. They need to overall improve the EXP from each high level monster to reflect the lack of ultimates. They also need to stop assuming that everyone wants to party magicians so they can level at a decent rate.

